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The goal of Adventures is to guide you to the content that’s right for you. The Adventure System allows for a new and intuitive way to play through content, track your progress, and get some great rewards. For details on which zones have been vaulted, reasoning, and future plans please check out the Dev Blog. Some zones have been removed from the original leveling flow. This hub contains vendors, services, and access to the new Training Room where adventurers can learn their class mechanics or practice new techniques. The Trade of Blades has been remodeled into the Adventurer’s Guild to serve the needs of new and veteran players. All active characters have been set to level 20 with this update, but the game should play much the same as it did before this module. With the new leveling flow, levels are now achieved at key milestones in the stories of each zone to ensure a proper pace and challenge. In alignment with Dungeons & Dragons, there is now a new adjusted level cap of 20. Read more about the Bard Class Mechanics and Abilities: Roll up a new bard, smite with sword, and soothe with song! Their unique Perform mechanic allows the bard to play a variety of songs that can enhance, heal, or hurt their targets. The Bard class is now playable with this release! A versatile adventurer, the bard commands the power of song to be a powerful healer or a stylish combatant. Head on for the trailer, and patch notes.
NEW NEVERWINTER CODES UPDATE
Cryptic Studios has released the Neverwinter update 9.51 patch this August 24, and this brings the Bard class alongside other stuff in the “Jewel of the North” title update.